# coding: utf-8 # nslcd.py - functions for doing nslcd requests # # Copyright (C) 2013-2019 Arthur de Jong # # This library is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA # 02110-1301 USA import fcntl import os import socket import struct import sys import constants # definition for reading and writing INT32 values _int32 = struct.Struct('!i') class NslcdClient(object): def __init__(self, action): # set up the socket (store in class to avoid closing it) self.sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) fcntl.fcntl(self.sock, fcntl.F_SETFD, fcntl.FD_CLOEXEC) # connect to nslcd self.sock.connect(constants.NSLCD_SOCKET) # self.sock.setblocking(1) self.fp = os.fdopen(self.sock.fileno(), 'r+b', 0) # write a request header with a request code self.action = action self.write_int32(constants.NSLCD_VERSION) self.write_int32(action) def write(self, value): self.fp.write(value) def write_int32(self, value): self.write(_int32.pack(value)) def write_bytes(self, value): self.write_int32(len(value)) if value: self.write(value) def write_string(self, value): if sys.version_info[0] >= 3: value = value.encode('utf-8') self.write_bytes(value) def write_ether(self, value): value = struct.pack('BBBBBB', *(int(x, 16) for x in value.split(':'))) self.write(value) def write_address(self, af, value): self.write_int32(af) self.write_bytes(value) def read(self, size): value = b'' while len(value) < size: data = self.fp.read(size - len(value)) if not data: raise IOError('NSLCD protocol cut short') value += data return value def read_int32(self): return _int32.unpack(self.read(_int32.size))[0] def read_bytes(self): return self.read(self.read_int32()) def read_string(self): value = self.read_bytes() if sys.version_info[0] >= 3: value = value.decode('utf-8') return value def read_stringlist(self): num = self.read_int32() return [self.read_string() for x in range(num)] def read_ether(self): value = self.fp.read(6) return ':'.join('%x' % x for x in struct.unpack('6B', value)) def read_address(self): af = self.read_int32() return af, socket.inet_ntop(af, self.read_bytes()) def read_addresslist(self): num = self.read_int32() return [self.read_address() for x in range(num)] def get_response(self): # complete the request if required and check response header if self.action: # flush the stream self.fp.flush() # read and check response version number if self.read_int32() != constants.NSLCD_VERSION: raise IOError('NSLCD protocol error') if self.read_int32() != self.action: raise IOError('NSLCD protocol error') # reset action to ensure that it is only the first time self.action = None # get the NSLCD_RESULT_* marker and return it return self.read_int32() def close(self): if hasattr(self, 'fp'): try: self.fp.close() except IOError: pass def __del__(self): self.close() def usermod(username, asroot=False, password=None, args=None): # open a connection to nslcd con = NslcdClient(constants.NSLCD_ACTION_USERMOD) # write the request information con.write_string(username) con.write_int32(1 if asroot else 0) con.write_string(password) for k, v in args.items(): con.write_int32(k) con.write_string(v) con.write_int32(constants.NSLCD_USERMOD_END) # read the response if con.get_response() != constants.NSLCD_RESULT_BEGIN: raise IOError('NSLCD protocol error') response = {} while True: key = con.read_int32() if key == constants.NSLCD_USERMOD_END: break response[key] = con.read_string() # return the response return response